Hello guys. I'm glad to write this post. Because I have finished recreating the basics of the framework for Fazbear in After the last month. I have reanimated some sprites, updated UIs, redesigned the pause menu, and added all weapons I was planned to add. For now, I want to polish and fix some bugs that were found when I tested the game.
So the next purpose for this month is to finish recreating Fazbear in After framework and start to port the first stage.
Well, I'm writing this devlog in the middle of February mouth, so I think I can do those purposes at the end of the month.
So there are all the words that I want to say, see you next time!
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