A Bad Day at Work Update:
The first round of closed demo testing is well underway, and lots of improvements are being made using the feedback :)
An interesting statistic:
Less than 40% of testers said they play games similar to ABDAW, yet 75% rated the demo 7/10 or better. Awesome!
Some things testers liked:
"Story dev and sound design"
"all the little things"
"art design and music"
"atmosphere and vibe"
"The comedy was fun"
Some things testers disliked:
"no interaction prompts"
"Controls weren't obvious at first."
"Hard to know which objects to/can interact with"
Some changes made based on the feedback:
A sizable proportion of testers mentioned the lack of introduction to controls, so that has now been added!
Similarly, every interactable object/person/thing now has a little icon that pops up when you're near them to let you know you can interact with them.
Many testers praised the amount of little side interactions within the game, but nonetheless asked for even MORE things to interact with! So more interactable objects and side-stories you shall have!
Stay tuned!
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