Game
Into the Underdusk
12 years ago

Update.


I’ve changed a few things to make the game less frustrating and more enjoyable to play. Some people were annoyed by the jump sound, so now it has a random frequency and volume to break up the monotony of it.

Also, some people were getting frustrated with certain parts of the game, so saves have been added to allow for faster replaying of challenges.

Again, thank you everyone for playing and feedback. Have a great holiday season.



0 comments

Loading...

Next up

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Just a Pico sprite

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Showing off player 2 😎

What do you think?

Why walk when you can jump?

My D&D art for my family so far (WIP if you couldn't tell)

brung back my old oc plus a new one

...they don`t have names yet tho