Ok, so the game is taking a bit of a hiatus for now. All 3 of us are starting back school and it’s kinda hard to manage it all while still working on this. (and in the case of Egg and Dark, their games as well.) I am most likely going to work on my own solo project. Think in the style of the SFMEs. So I am sorry.
Next up
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Have a good Boi
Runestones: from concept to in-game model🗿
Shadow The Hedgehog X pixel art
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
Some Shadow boss fight gameplay 👾
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
I made a small jungle house.










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