Next up
Completely reworked how player jump and fall velocity/acceleration works, so the player is now more precise.
---
Wishlist Mainasutto now on Steam!
https://store.steampowered.com/app/2580170 Or Join the Discord Community to get weekly updates! https://www.mainasutto.com/discord
FINAL RELEASE || REGEN v1.1
SURPRISE! || The pre-release next week & Kickstarter Campaing!
After some feedback about "floaty" player movement, I've iterated by adding some dynamic fall recoil and making jumps stop more responsively.
Very inspired by Momodora RotM and Hollow Knight
Last month I added a small label to the save animation, and also changed the in-game cursor so it can be more visible now!
I also learned how to zoom videos in my clip editor.
---
Wishlist Mainasutto now on Steam!
I'm reworking the whole initial sequence reducing the text to minimum and making it more visual.
For now, have a few seconds of the new initial cutscene.
---
Wishlist Mainasutto now on Steam!
Last month I reworked and reordered all the settings and accessibility sections in the pause menu.
---
Wishlist Mainasutto now on Steam!
https://store.steampowered.com/app/2580170 Or Join the Discord Community to get weekly updates! https://www.mainasutto.com/discord
NEW VERSION (v1.0.0.3) || Better than you expected
TOMORROW || Still not the Version 1.0.0.3 *Probably tomorrow.* ** **_(If you see some changes on the game page like Higscores & Trophies, you actually know why.)_
Added a very subtle detail, but now there are multiple parallax layers of particles, so the particles are moving at different speeds in the camera depending on depth!
---
Wishlist Mainasutto now on Steam!












1 comment