This is the first time I STATED my updates for Five Nights at Pinkie’s, but the game is now in it’s late beta, and early demo stages. There is a low, low chance of this happening, but if you see some strange website offering this game FULL, then don’t believe them. I will make on official announcement when the full game is released. Remember, just like Scott Cawthon, there are only 1 or 2, or maybe 3 websites to trust. I have that same principal to. Only trust my YouTube channel (unless it’s a phony account), and my GameJolt page. I hope you all had a nice time playing the updates for Five Nights at Pinkie’s that I have not stated into this news thingy. Thank you so much.
Next up
Some new renders of Edward! :3
So I know it's not much, but I currently have the intro and title screen completely finished (save for a few potential revisions in the future), so I figured I'd give you guys a small preview of what I've got so far! :D
UPDATING ENGINES!
So, after planning for a bit, I can tell that CTF 2.5 won't be able to handle this game. So henceforth, this game will be developed entirely in Unity!
Here's a little preview of the title screen! As you can see, nothing was sacrificed.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Path of Kami: The Evolution of the Lore
What you all think
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!
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