(10/31/22) Initial Release
(10/31/22) (1.1) Fixed True Ending text bug
Next up
DAY 4:
- The first ending is finished! The rest will be easier to do (thank goodness, we're already halfway through October)
- All buttons are clickable and their minigames are complete!
To do on next day(s):
- Other endings
DAY 6:
- imagine taking so long to get out of a room that you forgot how you got there in the first place 💀
- 3/4 Endings complete!
- There is now a list of endings on the menu page
To do on next day:
- 4th ending (literally the last thing to do!😲)
...Is this, like, still the same rocket?
DAY 3:
- About half of the coding is implemented
- You can die now
- You can skip the intro
- New track made
- More dialogue
- A second jumpscare
To do on next day:
- Make the friggin' arrows clickable
DAY 2:
- Game page is up and running
- Story is basically finished.
- First Look Trailer uploaded.
To do on next day:
- Finish gameplay
DEV DAY (to prove I'm not dead):
- I'm honestly not sure how to reveal the 4th ending without giving away spoilers, so here's a low - spoiler screenshot.
To do on next day:
- Whatever I'm doing right now
DEV DAY (END):
- Thanks for all of your support! DON'TUPSETHER is completely done and will be made available on October 31st, as planned!
See you all on Halloween! 🎃👍
In the words of GameJolt themselves, we outta here.
Don't worry, this doesn't affect the projects we're working on! Read article for more information (TLDR on bottom >:D).
Update: We have indeed decided to move to Itch! The Legacy Edition game page on that site is up and running! We'll try things out for a while to see if our projects have a future there!
Join us 🙏:
This weekend, we're looking at a teaser demo release containing the remade RtR, as well as a title reveal and some additional details! Another post will be made when that happens!
Once midterms are over, that is.










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