(10/31/22) Initial Release
(10/31/22) (1.1) Fixed True Ending text bug
Next up
I hosted a QnA on Scratch, and am currently compiling each answer. This equates to more than 30-50 questions, so I'll be doing it in the form of a YouTube video this time! I'll keep this site posted.
Your scheduled THSMC programming continues afterward. 🫡
...Is this, like, still the same rocket?
Henry... How big exactly are your pockets?
Update: We have indeed decided to move to Itch! The Legacy Edition game page on that site is up and running! We'll try things out for a while to see if our projects have a future there!
Join us 🙏:
IT HAPPENED.
DON'TUPSETHER is completely finished after a month of design and programming, and is now available for download on the game page!
Thank you SO much for all of the support (again lol)!
🎃👍
DAY 5:
- The second ending is finished... and telling from the picture, it won't be pretty...
- There will be a total of 4 endings, so...
To do on next day(s):
- Endings 3 and 4
DEV DAY (to prove I'm not dead):
- I'm honestly not sure how to reveal the 4th ending without giving away spoilers, so here's a low - spoiler screenshot.
To do on next day:
- Whatever I'm doing right now
New vector thumbnail for the Scratch release of the demo! (which is located right here if you're interested)
https://scratch.mit.edu/projects/1140716896
+ comparison to old version from 2021
DAY 6:
- imagine taking so long to get out of a room that you forgot how you got there in the first place 💀
- 3/4 Endings complete!
- There is now a list of endings on the menu page
To do on next day:
- 4th ending (literally the last thing to do!😲)
DAY 3:
- About half of the coding is implemented
- You can die now
- You can skip the intro
- New track made
- More dialogue
- A second jumpscare
To do on next day:
- Make the friggin' arrows clickable










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