(10/31/22) Initial Release
(10/31/22) (1.1) Fixed True Ending text bug
Next up
The demo is out and the title is announced!! ✨
After more than 2 months of teasing, we now have a proper playable demo, no download required!
Thanks for sticking around, and we hope you enjoy the new changes!
https://gamejolt.com/games/legacy/961264
(YouTube in article)
Henry... How big exactly are your pockets?
Wassup, I'm back to posting updates... and already finding flaws in my data saving strategy. 💀
(Article)
DEV DAY (END):
- Thanks for all of your support! DON'TUPSETHER is completely done and will be made available on October 31st, as planned!
See you all on Halloween! 🎃👍
DAY 6:
- imagine taking so long to get out of a room that you forgot how you got there in the first place 💀
- 3/4 Endings complete!
- There is now a list of endings on the menu page
To do on next day:
- 4th ending (literally the last thing to do!😲)
New vector thumbnail for the Scratch release of the demo! (which is located right here if you're interested)
https://scratch.mit.edu/projects/1140716896
+ comparison to old version from 2021
DAY 7:
- Development is going so fast that I can take today to do absolutely NOTHING! (okay fine, I added ONE script.)
To do on next day(s):
- Work on the 4th and final ending.
DAY 5:
- The second ending is finished... and telling from the picture, it won't be pretty...
- There will be a total of 4 endings, so...
To do on next day(s):
- Endings 3 and 4
IT HAPPENED.
DON'TUPSETHER is completely finished after a month of design and programming, and is now available for download on the game page!
Thank you SO much for all of the support (again lol)!
🎃👍
DAY 3:
- About half of the coding is implemented
- You can die now
- You can skip the intro
- New track made
- More dialogue
- A second jumpscare
To do on next day:
- Make the friggin' arrows clickable
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