(10/31/22) Initial Release
(10/31/22) (1.1) Fixed True Ending text bug
Next up
DAY 3:
- About half of the coding is implemented
- You can die now
- You can skip the intro
- New track made
- More dialogue
- A second jumpscare
To do on next day:
- Make the friggin' arrows clickable
DAY 6:
- imagine taking so long to get out of a room that you forgot how you got there in the first place 💀
- 3/4 Endings complete!
- There is now a list of endings on the menu page
To do on next day:
- 4th ending (literally the last thing to do!😲)
...Is this, like, still the same rocket?
DAY 7:
- Development is going so fast that I can take today to do absolutely NOTHING! (okay fine, I added ONE script.)
To do on next day(s):
- Work on the 4th and final ending.
Rosarie agreed to do this if I gave her 5 extra dollars.
Put your hairbow stickers here!
This weekend, we're looking at a teaser demo release containing the remade RtR, as well as a title reveal and some additional details! Another post will be made when that happens!
Once midterms are over, that is.
DEV DAY (to prove I'm not dead):
- I'm honestly not sure how to reveal the 4th ending without giving away spoilers, so here's a low - spoiler screenshot.
To do on next day:
- Whatever I'm doing right now
Update: We have indeed decided to move to Itch! The Legacy Edition game page on that site is up and running! We'll try things out for a while to see if our projects have a future there!
Join us 🙏:
DAY 2:
- Game page is up and running
- Story is basically finished.
- First Look Trailer uploaded.
To do on next day:
- Finish gameplay
DAY 5:
- The second ending is finished... and telling from the picture, it won't be pretty...
- There will be a total of 4 endings, so...
To do on next day(s):
- Endings 3 and 4










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