Legacy Edition uses separate cloud variables for settings and save data, meaning that they can be modified independently of each other and saved across sessions with the P3 packager.* At least, that was the plan.
It turns out that for the released demo versions, none of these variables were cloud variables. This means that even if you're playing on GameJolt, the progress is not saved. Sorry about that! Should be fixed later on.
Next up
This weekend, we're looking at a teaser demo release containing the remade RtR, as well as a title reveal and some additional details! Another post will be made when that happens!
Once midterms are over, that is.
...Is this, like, still the same rocket?
✨ Regular teasers will continue in May! ✨
(read article for more details)
Roaring Knight: Crossover (Tentative Title)
[WIP 01]
In the words of GameJolt themselves, we outta here.
Don't worry, this doesn't affect the projects we're working on! Read article for more information (TLDR on bottom >:D).
Ricky Rabbit's Seasonal Flavoritiez! Season 3 Episode 13 (Wet Dry roundabout)
Henry... How big exactly are your pockets?
I hosted a QnA on Scratch, and am currently compiling each answer. This equates to more than 30-50 questions, so I'll be doing it in the form of a YouTube video this time! I'll keep this site posted.
Your scheduled THSMC programming continues afterward. 🫡
Dude
Update: We have indeed decided to move to Itch! The Legacy Edition game page on that site is up and running! We'll try things out for a while to see if our projects have a future there!
Join us 🙏:












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