Legacy Edition uses separate cloud variables for settings and save data, meaning that they can be modified independently of each other and saved across sessions with the P3 packager.* At least, that was the plan.
It turns out that for the released demo versions, none of these variables were cloud variables. This means that even if you're playing on GameJolt, the progress is not saved. Sorry about that! Should be fixed later on.
Next up
I hosted a QnA on Scratch, and am currently compiling each answer. This equates to more than 30-50 questions, so I'll be doing it in the form of a YouTube video this time! I'll keep this site posted.
Your scheduled THSMC programming continues afterward. 🫡
A closer look at the (first) new battle features we've been teasing! Quite a few new features have been added. ✨
New vector thumbnail for the Scratch release of the demo! (which is located right here if you're interested)
https://scratch.mit.edu/projects/1140716896
+ comparison to old version from 2021
The Scratch Team has just recently updated their Terms of Service yesterday, letting you know they now have full permission to use your content to train AI models.
...Is this, like, still the same rocket?
Ricky Rabbit's Seasonal Flavoritiez! Season 3 Episode 13 (Wet Dry roundabout)
The demo is out and the title is announced!! ✨
After more than 2 months of teasing, we now have a proper playable demo, no download required!
Thanks for sticking around, and we hope you enjoy the new changes!
https://gamejolt.com/games/legacy/961264
(YouTube in article)
Update: We have indeed decided to move to Itch! The Legacy Edition game page on that site is up and running! We'll try things out for a while to see if our projects have a future there!
Join us 🙏:
Testing out a new move! This move is for all characters
This weekend, we're looking at a teaser demo release containing the remade RtR, as well as a title reveal and some additional details! Another post will be made when that happens!
Once midterms are over, that is.












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