Game
Skeleton Beater (beta)
12 years ago

Update News--October 29, 2013


Minor Changes


Fixes


~Charge bar now refills upon death.

~Enemy Health refills after you die.

~Charge wave now continues to move when offscreen.

Visuals and Sound


~Charge release and wave have more animation.

~Running Kick and Jump Kick are now the same animation.

~Boss death sound added.

Major Changes


Game


~Enemies now have a chance of dropping a full health pickup!

~You can now press SPACE to pause the game!

Player and enemies


~Crimson Skeleton now has a melee attack for close-quarters!

~Guard parry added! Press S for to quickly parry a melee or projectile attack!



0 comments

Loading...

Next up

Runestones: from concept to in-game model🗿

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Why walk when you can jump?

An infected room from the second part of Cybel ! Are you up for some cleansing?

Levels' maps.

Regional Bulbasaur. #Pokemon

Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

New Teasers!