I've stopped working on the game to work on a big FNAF anniversary project called FNAF: Construct. It's like FNAF Maker, but bigger and better.
There are a bunch of things I want to include in the first release of FNAF Construct, being...
Game exporter with optional splash screen.
Animatronic Editor. (With a movement tree editor rather than typing in a path for the animatronic to go).
Office Editor.
Camera Editor.
Title Editor.
Custom Night Editor.
UI Editor (For moving UI elements such as the night or time text).
Now it's only me working on the project, so I would be shocked if I got this project out by August 8th of this year. For all the things I've listed above, I want them to be super advanced with features. For example, the Animatronic Editor might have the ability to implement a rare character such as Golden Freddy or Shadow Bonnie. There's also a lot more I would add to the list, but I wouldn't guarantee the stuff being implemented. Although the things most likely won't get put into the release, I'll still list them below anyway.
Game modes such as multiplayer.
Lua scripting for developers that want to add more into the game.
The project will not have support for MacOS, Linux, and Android. However... I've gotten a summer job, not necessarily a real one , and if I'm able to save up, then maybe there will be a Linux build because I don't think I'll be able to export to Android or MacOS.
That should be all I want to talk about for now. If there's nothing by August 8th, try and hope for a release by the end of the year.
0 comments