I’ve been trying to make a battle system of sorts for the sections where you CAN defend yourself, but it’s proving harder than I thought.
As for the game’s branching paths, I’ve been brainstorming and have come up with some good ideas.
I’ve been trying to make a battle system of sorts for the sections where you CAN defend yourself, but it’s proving harder than I thought.
As for the game’s branching paths, I’ve been brainstorming and have come up with some good ideas.
Fan art for Foolish I'm feeling kinda better so I drew this
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Path of Kami: The Evolution of the Lore
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
not the greatest house, but it's a house! :D
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Double Rainbow!!!
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
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