I’ve been trying to make a battle system of sorts for the sections where you CAN defend yourself, but it’s proving harder than I thought.
As for the game’s branching paths, I’ve been brainstorming and have come up with some good ideas.
I’ve been trying to make a battle system of sorts for the sections where you CAN defend yourself, but it’s proving harder than I thought.
As for the game’s branching paths, I’ve been brainstorming and have come up with some good ideas.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
I was bored, so... ManutKat.
Finished work on the emotions of a new character for the tank universe
Why walk when you can jump?
Regional Bulbasaur. #Pokemon
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669
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