Hey guys!
It’s been a while since our last update, but now it’s time to finally break the silence and inform you about the current state of things. Please head over to our Kickstarter page for the full news.
Next up
Character update! We’re currently working on Yoko, who was only teased in the alpha. The ship design is now complete, and she’ll be ready to battle very soon!
Some weapon testing... Testing out the Napalm Strike, one of the Type-C weapons. The C (red) class will feature slower, more strategic armaments.
Yoko's warming up! Here’s Yoko in action with her exclusive option system: The Eija Stone! Those homing lasers will help her get through all enemies, despite the slower movement speed of her ship. She’s very close to being completed!
The Test Room! A bit of pattern testing. Yep, something went wrong for poor Blade. Stay tuned for more updates!
A closer look at MECHA TOKUMA! In the last update you got a glimpse of the boss to stage 1-C, attacking from a distance. Now it’s time to meet him up-close!
Revamped selection screens! Here’s the fully reworked character/weapon selection screen, getting ready to kick some ass!
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
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