Game
(COMPLETE!) The Henry StickMINI Collection: PROEPILOGUE
2 years ago

Update regarding development and release date (no worries, it's not necessarily bad news):


Chapter 3 is done! The entirety of Story Mode is finished!

However, now the project is HUGE (28,632 blocks) and Turbowarp may not like it too much if I add an Extra Mode. So, I'm gonna do some optimizing first to reduce storage space.

Because of this, I will release the Chapter 3 update before the Extra Mode is finished, and then make it a free DLC update in the near future.

If all goes according to plan, the complete PROEPILOGUE story mode will be released tomorrow! Be on the lookout for a trailer soon! :D



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Henry... How big exactly are your pockets?

...Is this, like, still the same rocket?

PE Sketchbook #1:

This is the earliest concept art I found for PE's battle engine. It worked similarly to the original THSMC engine, besides the fact that battles had two enemies and that all battle participants were always in view.

https://gamejolt.com/games/thsmcle/961264

Hey, people! Thanks again for playing proEPILOGUE! If you enjoyed it, check out the development of THIS game! It's a full-on remake of the original pentalogy and you can pitch your ideas while it's being made ;)

WIP pause menu design. Pretty proud of how it's turning out! 🙏

(+ comparison w/ my previous game)

(++ game page reveal! Future dev posts will go here.)

New gameplay trailer showing off some... interesting... new mechanics.

YouTube version with peak captions: https://www.youtube.com/watch?v=a5YQotvlCEQ

Just eavesdroppin'.

(there are at least THREE new things being showcased in this single image

try to find them ;) )

The revamped introduction scene! Honestly, a decent improvement from the 2021 version XD

PE Sketchbook #2:

I spent a day brainstorming ideas for the new ENERGY concept, and potential weapons for Henry's team. Did you know that ENERGY points used to replenish whenever the player blocked an attack successfully?