Next up
✨ Regular teasers will continue in May! ✨
(read article for more details)
PE Sketchbook #1:
This is the earliest concept art I found for PE's battle engine. It worked similarly to the original THSMC engine, besides the fact that battles had two enemies and that all battle participants were always in view.
PE Sketchbook #2:
I spent a day brainstorming ideas for the new ENERGY concept, and potential weapons for Henry's team. Did you know that ENERGY points used to replenish whenever the player blocked an attack successfully?
Wassup, I'm back to posting updates... and already finding flaws in my data saving strategy. 💀
(Article)
In the words of GameJolt themselves, we outta here.
Don't worry, this doesn't affect the projects we're working on! Read article for more information (TLDR on bottom >:D).
2 WEEKS LEFT
Henry... How big exactly are your pockets?
Update: We have indeed decided to move to Itch! The Legacy Edition game page on that site is up and running! We'll try things out for a while to see if our projects have a future there!
Join us 🙏:
I hosted a QnA on Scratch, and am currently compiling each answer. This equates to more than 30-50 questions, so I'll be doing it in the form of a YouTube video this time! I'll keep this site posted.
Your scheduled THSMC programming continues afterward. 🫡
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