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PE Sketchbook #2:
I spent a day brainstorming ideas for the new ENERGY concept, and potential weapons for Henry's team. Did you know that ENERGY points used to replenish whenever the player blocked an attack successfully?
...Is this, like, still the same rocket?
PE Sketchbook #1:
This is the earliest concept art I found for PE's battle engine. It worked similarly to the original THSMC engine, besides the fact that battles had two enemies and that all battle participants were always in view.
Henry... How big exactly are your pockets?
The demo is out and the title is announced!! ✨
After more than 2 months of teasing, we now have a proper playable demo, no download required!
Thanks for sticking around, and we hope you enjoy the new changes!
https://gamejolt.com/games/legacy/961264
(YouTube in article)
...okay then 🤷♂️
At last. After almost 10 months, we're done.
The final Extra Mode update has been released. With that, the full game is finally complete! Try it out yourself on the game page!
Read article for more information!
Just eavesdroppin'.
(there are at least THREE new things being showcased in this single image
try to find them ;) )
PE Sketchbook #4:
I still like to storyboard things before putting them into an actual game. This is an unfinished storyboard for a cutscene!
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