Game
FallenGrid
10 years ago

Update Released!


This update fixes some minor and major issues, and adds a “proper” escape/pause menu with, for the first time in any of my games, a volume slider!

There are also some general graphics and behaviour improvments, but this is the final content update of the game on GJ as a public test prototype for feedback on the gameplay formula. That being said, I am stil commited to keeping the game runnable and fixing any bugs, so let me know if there are any issues.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

Explosive domino effect

I made a small jungle house.

Colorful Fox

Happy Late Easter!

Among us_into Madness