I’m planning on released Vadine: Bite-Man on Steam and Itch.Io on October 30, 2018!
Right now I’m working on a Resolution screen and setting the optimal resolution when a player starts up the game.
I’m planning on released Vadine: Bite-Man on Steam and Itch.Io on October 30, 2018!
Right now I’m working on a Resolution screen and setting the optimal resolution when a player starts up the game.
Update September 3rd I changed one of the scenes in the trailer and re-uploaded onto Youtube Old Scene: New Scene: I’m still working on the Steam API for Mac and I’m having a lot of trouble with this.
Update August 27th I added some pages to my website http://www.vadinebiteman.com and I plan to add more in the coming weeks.
Update August 24th My game will officially come out on Windows and Mac operating systems! I was able to push the mac build to the Steam server successfully. Now I’m going to work on tuning my Steam Achievements.
art comission.
We are under attack!
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Strange Umbrella
My D&D art for my family so far (WIP if you couldn't tell)
0 comments