Game
Delivery Of An Unlikely Payload




2 months ago

Update Time! (Details in article


What's been done:

  • Updated UI; changed Skills menu to be keybinded rather than buttoned, opening more of the screen to visibility.

  • Skill tree is functional now, with the begining of actual skills which will come into effect properly once the random encounters actually get set up to cause combat.

  • A total of 20 skills are currently set.

Once the random encounters have a working combat system, there will be a beta of sorts released for testing.

Plus, any input for things to add would be greatly appreciated, and personally, I think it'd make this game a whole lot more fun to work on.



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