Game
Post-Shift
8 years ago

Update - v.1.0.8 - Audio Cue Changes


Chica and Bonnie no longer have audio cues when they are active. This is to prevent voices overlapping with Foxy’s audio cue, which can cause confusion for the player. So instead of that, with Bonnie and Chica you will hear a beeping sound (two beeps), which signifies that either Bonnie or Chica are active (or you can just frequently check the control panel).

All you have to do is check the panel and there will be messages which tell you who is active. For example, if you see a warning message about stage 4, and the stage 3 warning message isn’t there, that means Chica isn’t active and vice-versa. If both warning messages are there, that of course, means they are both active!

This new feature is now also explained in the tutorial night.

Edit: Foxy will no longer laugh, it’s just the number now.

1


31 comments

Loading...

Next up

Update Log (June 7th, 20)

The New Year

Nightmare Baldi (yes)

Thanks 2k!

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

So

i may or may not make an full art of some person or i may just leave this like that-

We are under attack!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Runestones: from concept to in-game model🗿