Game
To the Death
7 years ago

Update v0.1.6-pr1 is now live


Finally. I don’t think there’s anything else to add, really.

Things that have been fixed:

  • The characters no longer crash. Turns out it was an animation timer going completely bonkers when the game was forced into a suspended state by Windows.

  • Fonts are a tiny bit nicer in the console and debug screens.

  • Cleaned up the code a fair bit

  • General improvements

What’s coming next?

  • More player states! (on fire, bleeding, etc)

  • Better animations, let’s face it: They’re terrible and we both know it.

  • Improved main menu (clickable buttons and such.)

Happy killing!



0 comments

Loading...

Next up

OPEN BETA Nov 1st - Nov 9th

Development Log #1 So far this game looks… mediocre at best, but there’s walking and jumping finished, along with some custom physics goodness! Edit: Oh yeah, there’s an amazing jump animation!

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Rockin the Guitar, an Axe like Guitar I made for my Uni project

a drawing I did because I was bored😪. But I love how it turned out.😊

Regional Bulbasaur. #Pokemon

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!