Game
To the Death
8 years ago

Update v0.1.6-pr1 is now live


Finally. I don’t think there’s anything else to add, really.

Things that have been fixed:

  • The characters no longer crash. Turns out it was an animation timer going completely bonkers when the game was forced into a suspended state by Windows.

  • Fonts are a tiny bit nicer in the console and debug screens.

  • Cleaned up the code a fair bit

  • General improvements

What’s coming next?

  • More player states! (on fire, bleeding, etc)

  • Better animations, let’s face it: They’re terrible and we both know it.

  • Improved main menu (clickable buttons and such.)

Happy killing!



0 comments

Loading...

Next up

Development Log #1 So far this game looks… mediocre at best, but there’s walking and jumping finished, along with some custom physics goodness! Edit: Oh yeah, there’s an amazing jump animation!

OPEN BETA Nov 1st - Nov 9th

Bandana Dee the Dream Friend

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Why walk when you can jump?

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Some Shadow boss fight gameplay 👾

Super Sonic Pixel art.