Game
To the Death
8 years ago

Update v0.1.6-pr1 is now live


Finally. I don’t think there’s anything else to add, really.

Things that have been fixed:

  • The characters no longer crash. Turns out it was an animation timer going completely bonkers when the game was forced into a suspended state by Windows.

  • Fonts are a tiny bit nicer in the console and debug screens.

  • Cleaned up the code a fair bit

  • General improvements

What’s coming next?

  • More player states! (on fire, bleeding, etc)

  • Better animations, let’s face it: They’re terrible and we both know it.

  • Improved main menu (clickable buttons and such.)

Happy killing!



0 comments

Loading...

Next up

OPEN BETA Nov 1st - Nov 9th

Development Log #1 So far this game looks… mediocre at best, but there’s walking and jumping finished, along with some custom physics goodness! Edit: Oh yeah, there’s an amazing jump animation!

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Runestones: from concept to in-game model🗿

I was bored, so... ManutKat.

So here's the first of the zodiac signs i will make for the next weeks.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?