Next up
Update v0.2.4
Update v0.2.2
+ Map Improvements
+ Weapons System
+ Arms with Weapon
+ Some animation loop bug fixxed
+ Enemy Rig Fix
+ Enemy Grab Rework
+ NavMesh Optimized
Stay tuned for news on the demo release date soon.
So, I wanna show my project. Actually it was made several months ago, using unity engine and sprites/anitations were made by myself. By the way, the project is entirely in Russian. But if you know him or can use a translator, you can try)
Update v0.1.4 +Map improvements
+Cellar Implemention +Cinematich Fix +Enemy AI improvements
Last Updates:
- Made leaf particle movement random.
- Reduced the damage slow-motion effect.
- Added "Chromatic Aberration" and "Lens Distortion" post-processing effects when the player takes damage.
New Location in the map Wooden house (Work in progress...)
Devlog 04, remember follow us on yt https://www.youtube.com/watch?v=NEh2vP_2oiM
🔥 Welcome to GIGCRAWLER! 🔥 Chaotic co-op, stolen abilities, procedural dungeons, and insane builds! 💀
âš¡ Wishlist now & support us on Kickstarter! âš¡ https://www.kickstarter.com/projects/1585503379/gig-crawler
#GigCrawler #IndieGame #Roguelite #CoopGaming #GameDev #Kickstarter #DungeonCrawler
Update v0.2.1 Release
+ Map Improvements
+ FootStep multi layer sound implemented
+ Arms with Hands and Legs implemented
+ Some animation loop bug fixxed
+ Stamina UI bar
+ Menu & Game UI Improvements
+ Motion Blur (TOGGLE)
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