Next up
Stay tuned for news on the demo release date soon.
new mechanics introduced:
1) Located Damage System
2) A first form of city interiors to increase the explorable area.
3)New weapon
4)Better hit reception
5)New items
6) Improved the zombie combat system
Follow us on YT:
Update v0.1.4 +Map improvements
+Cellar Implemention +Cinematich Fix +Enemy AI improvements
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
New Location in the map Wooden house (Work in progress...)
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Update v0.2.2
+ Map Improvements
+ Weapons System
+ Arms with Weapon
+ Some animation loop bug fixxed
+ Enemy Rig Fix
+ Enemy Grab Rework
+ NavMesh Optimized
Update v0.2.0 +Map Improvements
+Fix MacOs Version
+UI fix
+SoundEffect fix
+spider
Update v0.2.1 Release
+ Map Improvements
+ FootStep multi layer sound implemented
+ Arms with Hands and Legs implemented
+ Some animation loop bug fixxed
+ Stamina UI bar
+ Menu & Game UI Improvements
+ Motion Blur (TOGGLE)











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