Game
Camping With Springtrap
1 year ago

↓ Update V0.4 (Alpha) ↓

Complete enemy rework and combat map elements


V0.4 (Alpha)

A massive update reworking the enemies + combat system!

New stuff

-Created basic map assets (Walls, models, textures, materials, blueprints) more specificaly

-Doors

-Buttons

-Basic triggers

-Damaging floors

-Added a 3 hit combo attack for the fists

-Added magnet hand model for springtraps left arm

-Added grenade trajectory

-Added a couple of sound effects for the 2 enemies

-Added magnet hand pickup

-Added auto-vaulting when airborne (will become a game option)

-Arena spawning

-Arena waves

Changes/improvements

-Improved climbing, you can now climb on to something when in air

-Removed the minigun and all traces of its existance, for now...

-Improved fist idle animation

-Improved and added multiple fist melee animations

-Remade/Improved Endoskeleton AI and code

-Remade/Improved Freddy AI and code

-Enemy’s can now aim up

-Remade all animations and rig for the Endoskeleton

            -Idle

            -Deactivated

            -Wake up

            -Walk

            -Run

            -Turning around

            -Light hit reaction

            -Heavy hit reaction (stumbling (2 variants))

            -Jump/fall/land

            -Climb

            -Death (2 variants)

            -Attack (2 variants)

-Remade all animations and rig for Freddy Fazbear

            -Idle

            -Walk

            -Run

            -Strafe

            -Aiming

            -Aiming walk/run

            -Light hit reaction

            -Heavy hit reaction (falling over)

            -Jump/air/land

            -Climb

            -Reloading

            -Death

            -Shooting

            -Melee/kick

Bug fixes

-Springtrap cant launch himself with his feet from the monkey bar anymore

-You can no longer climb on top of the monkey bars

-Fixed equip animation bug with the left agonizer

-Fixed an issue with the walking backwards animation for the fists

-Fixed the grenade

-Fixed the explosion damage

-Fixed the agonizers’ amount of bullets it fires



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(give feedback and report bugs if you want)