Game
Slender: Anxiety
6 years ago

Update [v0.6.0] and clarification


I'm super happy that there were/are people who still decided to play this game, and with some feedback I decided to update the game. There aren't any BIG changes, but I attempted to implement as many suggestions as I could. With that said, here's the changelog:

  • Added new mode alongside night and daytime

  • Added unlockable older version of slenderman model (from the old beta)

  • Added another landmark

  • Added "TV static" mode so that instead of screen glitching, it'll fade static like in the original (accessible from ADDON menu)

  • Added customizable glitch overlay (accessible from ADDON menu) (only .PNG works, it is advised to edit the source image instead of deleting/replacing it)

  • Added random screen glitch based on how many pages you have and how close SM is (accessible from ADDON menu)

  • Added SM's headtracking (accessible from ADDON menu)

  • Added windows to the information center building (so that people don't suggest to "jump in/out", lol)

  • Added more page pickup sounds

  • Improved performance (hopefully)

  • Improved fog particle (it should smoothly fade into objects)

  • Fixed floating page in the information center building

  • Fixed the first brightness setting screen now showing example image if your controller was not plugged in (this game can be played with a controller btw)

  • Fixed a bug where hardcore mode was enabled if you played older version on hard.

  • Changed graphic settings (in hopes it fixes the rendering issue on Mac)

  • Changed distortion values, so SM's screen distortion should be more visible on faraway distance

  • Changed glitch values so that one of the static overlays will be more visible

  • Changed glitch values so that at rare random, chromatic aberration will flicker

  • Changed one SM idle animation

  • Changed props on top of reactor landmark due to a request

  • Removed news van

  • Reduced some page spawn point for some landmarks, and changed spawn positions in others (so that the pages can be a bit more easily noticed)

  • Reduced lake foam

  • etc.

P.S:
It has come to our attention that a developer by the name of "SlenderDev Studios" has been attempting to take credit for S:A and claim it as their own project. Slender: Anxiety and Hades Productions is not affiliated with SlenderDev Studios in any sort.



23 comments

Loading...

Next up

On hold.

Hades Productions is now on Patreon!

New project/demo release!

A little update (on how the project is doing) + video

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Another house i made long time ago.

The whole squad is here!

Interested? Follow me!

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.