Game
Slender: Anxiety
5 years ago

Update [v0.6.0] and clarification


I'm super happy that there were/are people who still decided to play this game, and with some feedback I decided to update the game. There aren't any BIG changes, but I attempted to implement as many suggestions as I could. With that said, here's the changelog:

  • Added new mode alongside night and daytime

  • Added unlockable older version of slenderman model (from the old beta)

  • Added another landmark

  • Added "TV static" mode so that instead of screen glitching, it'll fade static like in the original (accessible from ADDON menu)

  • Added customizable glitch overlay (accessible from ADDON menu) (only .PNG works, it is advised to edit the source image instead of deleting/replacing it)

  • Added random screen glitch based on how many pages you have and how close SM is (accessible from ADDON menu)

  • Added SM's headtracking (accessible from ADDON menu)

  • Added windows to the information center building (so that people don't suggest to "jump in/out", lol)

  • Added more page pickup sounds

  • Improved performance (hopefully)

  • Improved fog particle (it should smoothly fade into objects)

  • Fixed floating page in the information center building

  • Fixed the first brightness setting screen now showing example image if your controller was not plugged in (this game can be played with a controller btw)

  • Fixed a bug where hardcore mode was enabled if you played older version on hard.

  • Changed graphic settings (in hopes it fixes the rendering issue on Mac)

  • Changed distortion values, so SM's screen distortion should be more visible on faraway distance

  • Changed glitch values so that one of the static overlays will be more visible

  • Changed glitch values so that at rare random, chromatic aberration will flicker

  • Changed one SM idle animation

  • Changed props on top of reactor landmark due to a request

  • Removed news van

  • Reduced some page spawn point for some landmarks, and changed spawn positions in others (so that the pages can be a bit more easily noticed)

  • Reduced lake foam

  • etc.

P.S:
It has come to our attention that a developer by the name of "SlenderDev Studios" has been attempting to take credit for S:A and claim it as their own project. Slender: Anxiety and Hades Productions is not affiliated with SlenderDev Studios in any sort.



23 comments

Loading...

Next up

Hades Productions is now on Patreon!

On hold.

A little update (on how the project is doing) + video

New project/demo release!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?