Game
Color Coded
2 years ago

Update v1.1.4

Read below for what changed! (It's pretty much just fixes.)


MENU

- The tutorial now plays at the start of a new game- you don't have to click it on the menu anymore.

- Added an intro screen similar to the one that is going to be seen in newer games.

- The Bestiary's progress bar looks better, I guess.

- The Bestiary now shows which entry you're on.

THE VOICE

- Added <NAME> to every message. (ex: messages from The Voice will appear as <THE VOICE>)

- Centered The Voice's messages (finally).

- Fixed a bug where one of the messages from The Voice would appear twice.

THE KEEPER

- Gave The Keeper an animation.

- Improved the Shop's art.

DIALOGUE

- Fixed dialogue to be more coherent and foreshadow-ish.

- Fixed grammatical errors.

MAP

- Fixed a bug where the Lock would open early? Maybe? Was it a bug? Idk

- Fixed the Lock particles.

- Changed the key's position slightly.

ETC

- Nerfed the second boss' health so you have a lessened chance of getting carpal tunnel.

- Changed secrets slightly.

In other news, the True Colors development is slow. I'm redoing a lot of sprites and such that I found to be... unsatisfactory. Like Ern's face, for instance. (That sounds rude). I've got a lot of stuff for Part 2 ready though, so now all I've got to do is program it. Yippee!

anyway thats all bye



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