Game
Block Blitz
8 years ago

Update v1.3.0


Fixed bug where blocks could occasionally bounce REALLY high (potentially costing you the game)

Set info section to use multiple pages with images

Added preview for next ball type

Added audio options (and maximize/windowed option for PC build)

Changed black balls to rainbow and white balls to black (purely visual)

Rainbow blocks can now be set off by both black and rainbow balls

Changed black block triggered block spawning to gradual instead of instant

Fixed bug where multiple blocks could exist in the same position

Increased ball fall speed

Set ball fall speed to slow a bit while blocks are moving upwards (to help prevent ball clipping through blocks and breaking stuff it shouldn’t be able to reach)

Set main score display to gradually roll up to current score instead of instantly updating (purely visual)

Added some basic checks to help reduce player getting screwed by RNG
(including making sure the player doesn’t get the same type of ball multiple times in a row and having a slightly higher chance of getting a ball that matches the type of the highest block)

Added APK build for android



0 comments

Loading...

Next up

Have a good Boi

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

So here's the first of the zodiac signs i will make for the next weeks.

Strange Umbrella

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

I did this on my 3DS ^^ #Kirby

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl