Game
Boom Box Redux
8 years ago

Update v1.4


Boom Box Redux v1.4:

  • Added: Settings Panel from the old sandbox.

  • Added: Easter Egg.

  • Added: SFX when throwing with the launcher.

  • Changed: Movement speed is no longer altered by Time Scale.

  • Changed: Anti-Gravity room auto spawner changed to 10 (Up from 5).

  • Changed: Explosion Test Tube auto spawner changed to 15 (Up from 10).

  • Changed: Evaporator spawner now has its own color.

  • Hotfix: Raycast Target is now null, when not hitting anything.

  • Hotfix: Buttons again light up green, when you hover over it.

  • Hotfix: Explosion Test Tube sign now says “Explosion” (Was “Explusion” (Typo)).

  • Hotfix: Launcher will no longer push building blocks upon mouse release.

  • Hotfix: The sky should now be Light Blue again (Was grey).

  • Removed: Main Menu button “Old Sandbox”.



0 comments

Loading...

Next up

Update Release v0.8.0

Have a good Boi

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Regional Bulbasaur. #Pokemon

Cash Banooca

2d lighting experiment

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

Magic staffs created especially for each sign

#moba #zodiac #magic #staff #signs #gamedev #3Dart