Fixed a few things before #GBJAM3 ends!
Added the final time and death count to the congratulations screen
Animated the text box
Removed the debug code (oops)
Fixed music not looping after it was done
Fixed a few things before #GBJAM3 ends!
Added the final time and death count to the congratulations screen
Animated the text box
Removed the debug code (oops)
Fixed music not looping after it was done
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Path of Kami: The Evolution of the Lore
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Levels' maps.
it happens
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Coming Soon...
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
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