• Tweaked difficulty/balance
• Global map is smaller now (was too hard to scroll), updated backgrounds
• Added ‘shop’ button in ‘preparing to a mission’ screen (very convenient now, I like it)
• Load/Save bugs, here and there
Next up
WebGL Build Spaceguard80 Just added WebGL build to builds list of #spaceguagd80 Next todo list: -to update next locations/bosses -screenplay/dialogues/cutscenes -visual look upgrade (mainmenu/ui/backgrounds)
New build and other stuff
Web build is here!!!
Updated scenery Updated scenery for next four locations. Next todo list: to update all bosses Beta build: http://gamejolt.com/games/Spaceguard80/251411
Release Release: Spaceguard 80!
Spaceguard80 version 0.2.0 (+beta trailer video)
Updated bosses: Electricity & Gas Bosses update (colors, animations, fixing bugs with guns) Next TO-DO: bosses update(electricity,fire,gravity)
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
a drawing I did because I was bored😪. But I love how it turned out.😊
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
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