Beta trailer: here!
New stuff in 0.2.0:
• Achievement system (checkers & list)
• Animated ui forms (appear / hide)
• Rare stuff (containers) logic & animations
• Performance optimization tweaks
• Dialogues: animations & audio
• Balance tweaks
Next up
New build and other stuff
Updated build and gravity boss
Release Release: Spaceguard 80!
WebGL Build Spaceguard80 Just added WebGL build to builds list of #spaceguagd80 Next todo list: -to update next locations/bosses -screenplay/dialogues/cutscenes -visual look upgrade (mainmenu/ui/backgrounds)
Updated bosses: Electricity & Gas Bosses update (colors, animations, fixing bugs with guns) Next TO-DO: bosses update(electricity,fire,gravity)
Web build is here!!!
Updated scenery Updated scenery for next four locations. Next todo list: to update all bosses Beta build: http://gamejolt.com/games/Spaceguard80/251411
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
What you all think
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
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