Game
Escape the Underground
13 years ago

Updated significantly! (v1.0.1)


Even though there isn’t too much changed in this version, it definitely makes the game much better!

Added:

  • Subtitles to introduction (removed voice over, it was rather annoying)

  • Death counter

  • Feedback when the stompy thing hits you

  • Level starts when you press a key, instead of straight away

Fixed:

  • Checkpoint spawning in ground sometimes

  • Factory levels slightly more difficult

In the next version, I’ll be adding loads of cool stuff, including gamepad support, key configuration, difficulty levels (make it easier for noobs :P), easier to control, variable jumping, fancy menu backgrounds.

Thanks for playing! (and if you haven’t, what are you waiting for…? :D )



0 comments

Loading...

Next up

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Why walk when you can jump?

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

2d lighting experiment

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

Path of Kami, running around the shrine area

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)