Game
The Showtime Theatre

3 years ago

Updated Storage Room - Lighting has been changed to a more colder look. (Again, low quality due to stylistic choice.)




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QoL Post (1/3)

Optimizing a lot of the game's scripts to make it run a lot better and improve load times, hopefully allowing it to run well on low-end devices.

Also, I'd like to post some QoL changes I've made recently. First, an updated loading screen.

(1/2) A background mascot I wanted to make something similar to Pizzacam from CEC. Called Juke.

Found a lovely Jukebox by Rescue3D on Sketchfab and sculpted a face-mask to give him a goofy smile, I love how it looks! Any thoughts?

Screenshot from Blender.

(2/2) Juke is bit off on the cams due to the low res of the cameras for realism.

He looks all warped especially with the grainy effect I added so it's a bit hard to tell what he is atm.

I still think he's a cool addition though, lmk what y'all think.

Happy New Year, POPGOES fans!

Here's a summary of some of the best POPGOES things that happened in 2025. What were your favourites?

Little side-post, Nuclear Orange now has a page on ModDB! The legend BikerFromMiami is working on a Half-Life mod under this group! Check it out.

https://www.moddb.com/company/nuclear-orange

https://www.moddb.com/mods/half-life-sleep-deprived

Into the Water

QoL Post (2/3)

Another small QoL post, this time I'd like to show some Improved Office UI, including:

- Inspect text.

- Camera map location labels.

- Door cool-down meters.

Let me know how you think!

Hello!

Been working on a leaderboard for Endless Mode, it'll let players compete for the longest survival time! I thought it would be good for both replay-ability & making the game feel less isolated.

It's still in-dev but, what do we all think so far?

Nostalgia-Bait Springtrap

Hello!

Small update on the leaderboard I'm working on for the endless mode. Not entirely important to development but again it's great for making the game feel less isolated despite being single-player. If you have any ideas/improvements, let me know!