Test out the new update! Has more of the final product features! Remember this is a early stage in development for this game, feedback is appreciated!
Changes:
-Sanity Level (Brand new feature to the game!) [WIP]
-Re-designed HUD [WIP]
-Control Guide
-Collections?
Bugs:
-In the pause menu, it removes your mouse, and returns you to the main menu(Will be fixed in next update)
Next up
Short intro of us ๐โ๏ธ
We're an eletro duo based in Seoul ๐ฐ๐ท Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era ๐ฝ CD listenin ๐ beeper beepin ๐พ floppy disks floppin days ๐
Stream now! ๐ง
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUโฆ
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereโs a guy playing the sax for some reason.
Chiaki Nanami!
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Have a good Boi
Runestones: from concept to in-game model๐ฟ
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM










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