Next up
Equipping stuff works, woo
Provided without context.
Forgot it was #screenshotsaturday. Finally got the title logo, finally fleshing out the Blank Space, and working on some story bits.
The trailer is complete!
It will be published at launch, which hopefully won't be too long. The only thing keeping me is a few music tracks.
Development on a trailer is underway, and hoping to have the game out by the end of the summer at the latest!
...
Small development update (Slowing down/semi-hiatus?)
The game is now playable from start to finish!!!
Here's my entirely random array of concept sketches for the theoretical kobold game I did over the past couple days. Does this count as #gamedev?
In The Name of Cheese has been released!
Thank you all for following along with my little project, hope you all enjoy!
0 comments