A few minor fixes all around.
Added an animation to opening door in Princess’ bedroom.
Music volume lowers while dialogue audio is playing.
The biggest change is the replacement of one of the audio tracks.
It has come to my attention that Bjorn Lynne, the author of the original overworld theme, has been taking down all videos of the game. This might explain Wizzley Presto’s complete absence from Youtube.
So, better late than never, and I replaced Lynne’s track with Royalty-Free-Music-Superhero Kevin MacLead’s Galway. The new music fits extremely well with the mood of the game, and I stopped noticing any difference ten minutes after the switch.
Next up
Since a Windows 10 Update from late October broke a bunch of my games, I had to issue a minor update. Pretty much nothing new, other than the game runs full speed again.
Minor update 0.9i
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Why walk when you can jump?
brung back my old oc plus a new one
...they don`t have names yet tho
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.










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