Game
Space Bear Panic
8 years ago

Updated to Version 1.2.6


I uploaded the version of Space Bear Panic that’s been receiving regular updates. After all, the Ludum Dare version remains static and will receive no updates aside from fixes for game-breaking bugs. This version receives regular updates.

Currently the main differences between this and the Ludum Dare version include the following:

  • The game no longer slows down or freezes if the Entity becomes too big

  • The Entity sprite received a big overhaul

  • Removed the annoying friction from walls

  • Character no longer(?) gets caught on corners of doors

  • Four difficulty modes were implemented

  • A few new doors were added

  • Some doors throughout the station occasionally are already closed and possibly damaged at the start of the game, forcing you to break them down if you want to go through them

  • Status bars are longer and thus easier to read

  • Tweaks in the way items and Entity appear over time

Have fun, and feel free to watch development!



0 comments

Loading...

Next up

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Chiaki Nanami!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

a drawing I did because I was bored😪. But I love how it turned out.😊

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

I made a small jungle house.