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And now there is fish in space.
And now in color.
Hi! Another brief update:
Added a localization system. Polish and Spanish are now available; more to come. Fair warning - the translations are currently Google Translate, so some lines might be a bit wonky. Do let me know If something needs to be fixed.
Hi! A brief update:
1 - Main Menu UI update. It’s now prettier.
2 - Added new room “Quest” markers.
3 - Start / End Night transitions added.
4 - Added creepy borders when the Lighthouse is Off.
Finished first pass for the new room. Converts "Grain" into "Rations".
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Finished work on the emotions of a new character for the tank universe
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?










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