Hey, it’s been 3 months again, which means another devlog, apparently.
I’m gonna get to the point:
The file got corrupted, which is why this devlog is short. Admittedly, this is my fault, as I should’ve made a backup of the file, yet, this gives an opportunity to restart, and make this a better game. Here’s what we’ve done so far:
New sprites!
Yep, the older sprites are getting an update. Here’s a look at some of them:
(Don’t worry if you don’t like these, there will be other sprite styles available.)
New engine progress.
I’m gonna be completely honest, there hasn’t been much progress on the engines, but there is at least some to show:
woah its a static image of the battle engine
Like I said, there still isn’t much to show since the old file got corrupted. Nick is still working on the act 1 engine, some progress of that will hopefully be shown in the next devlog.
Music remaster!
One of the Act 2 tracks got remade, you can listen to it here:
https://soundcloud.com/op_wants_clout/jewdonuts-dream
End of devlog.
And that’s the end of this devlog, sorry for it being a bit short.
See you next time,
-DBMP.
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