Game
Fables of Talumos
8 years ago

Updates - March 26, 2018


-Stopped animations from playing while a text box is open.

-Stopped any movement due to dodging while a textbox is open.

-Stopped players from being able to dodge through save shrines.

-Fixed a particularly annoying bug where the inventory wouldn’t open after the player had “Continue’d” from the in-game menu screen (this also lead to being un-killable, which isn’t any fun :P)



0 comments

Loading...

Next up

Not now, I've got a train...to- !!! Nevermind...I guess I don't. :P I'm getting some of the basics ready to show off for a #Kickstarter campaign in mid-December! Self-inflicted crunch time! More details to come on Twitter: @Cheesemaster_Pr

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Shadow The Hedgehog X pixel art

I was bored, so... ManutKat.

Just a Pico sprite

What you all think

Microsoft Windows XP Unprofessional (windows logo prototype)

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

My D&D art for my family so far (WIP if you couldn't tell)