Game
RePete [Demo]
10 years ago

Updates


Howdy, everyone!

I’ve been working on polishing RePete, and the first thing to fix up was the forcefields. I’ve added generator brackets and a fancy pulsing glow effect that you would expect to see in a forcefield.

5d0bcd404c042.gif

I’ve added a similar effect to the gem in the exit archway when the archway is activated by collecting enough gems. Finally, when RePete disappears, he now leaves behind some sparkling energy that quickly dissipates.

Please share this game with your friends so we can see RePete on Steam! And please share your ideas by commenting!

Just so you don’t forget, here’s the link to RePete’s Greenlight page: RePete on Greenlight.

Thanks,

Luke



0 comments

Loading...

Next up

We are under attack!

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

a drawing I did because I was bored😪. But I love how it turned out.😊

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

not the greatest house, but it's a house! :D

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Path of Kami, running around the shrine area

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror

Sonic and Shadow as Pokémons. #Fakemon