6 days ago

Updates Soon


Hey folks, it's been a minute. I'm on vacation, taking some rest, updates are coming soon.

But just to let you guys know that I've already started on the gameplay phase of EGRESS, and honestly... Seeing how much work is still left is overwhelming. Plus, i am planning to release in September. Not a lot of time. But a lot to do.



0 comments

Loading...

Next up

Dialogues snippets' appearance. Any suggestions? #gamedev #horrorgame

Simplified the interaction system, now just an [E] appears on objects you can interact with. Cleaner and less UI clutter. Thoughts? #gamedev #horrorgame

Spent the last few days cleaning up and fixing some stuff. Meanwhile, here is an update for the bathroom atmosphere. Thoughts? #gamedev #horrorgame

Here are some small updates:

- Post-processing effects when entering Examine mode.

- Tweaked paper sounds.

- Added a UI Guide Prompt.

Not much to show just yet, just implemented a looping system and did some sound design rework. #gamedev #horror

Still working on the examination system. Here's at least what finding a note looks like for both sides. Thoughts?

Reworked the hall to be a straight line. The player will walk this path a lot, so it needs to feel oppressive. Plus i added shadows and new assets. Does it work? #gamedev #horror

Made some small UI interaction tweaks... Feels much better already. Thoughts? #gamedev #horrorgame

Note examination is working perfectly. You can now rotate and get a close-up look at everything you find. Thoughts on how it looks? #gamedev #horror