We’re planning on adding some minor updates to the game in the near future. I.E. making it available for Mac and Linux, and maybe even adding a couple of new enemies. Whenever we decide to do this, we might change the price of the game. Nothing drastic, but instead of keeping the game free to play, we might change the price to $0.99 or so. However, we are still working these details out.
Next up
New thumbnail/Currently working on a new header. We have designed a new thumbnail for the game, and are now currently working on a new header. The complete thumbnail image is shown below…
New thumbnail/cover for the game! Here’s the full cover!
Game manual. . . We’ve taken a bit of a break from making the manual for the game, however, we are getting ready to start back on it. Here’s a page from the manual itself.
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
I-Buki
Mio-Da!
Ibuki Mioda!
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
I worked so hard to get all four of them to the end safely, but then...
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
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