Game
Suddenly, Thousands
11 years ago

Updates to Suddenly, Thousands: bug fixes


Thanks to the feedback, I was able to fix a few bugs in Suddenly, Thousands. They are:

  1. Changed back the method to detect whether characters can be recruited or not. In a past update, the vertical distance was ignored, but it’s brought back in again after breaking level 11.

  2. Fixed the magenta switches in level 11 and 12 not correctly opening the door upon the first trigger. In level 11, this could trap your character at the top of the level.

  3. Fixed the recruitment radius projector from rotating with the camera.

  4. Shifted the switch and the last obtainable character in level 5, making it difficult to recruit the character.



2 comments

Loading...

Next up

Why walk when you can jump?

2d lighting experiment

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

Sonic and Shadow as Pokémons. #Fakemon

Let's gooo! Sub-15 minutes achieved thanks to a new skip found by @mazou !

My new Endfall demo Any% world record is 14:48! Used safe strats and got too excited here and there, but I'm satisfied. Thanks to @ElPichon for the game, and y'all beat my time! ;D

Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.

A merchant has set up shop in our dungeons. Because where else would you open a general store?

Kill your enemies in the most brutal way in Blu! Demo available on @gamejolt Pre-order the final version at http://blu-game.com/kickstarter

Tomorrow I'll be releasing another game (in collaboration with my friend): Errevale Fall, a short visual-novel hybrid following the story of the monster hunter Leiana and the final days of the town of Errevale. Check out the gameplay trailer here!

All games should allow one character to cheat, obviously. https://www.kickstarter.com/projects/razburygames/wastenauts?ref… only 13 more days to back us and WE NEED YOUR HELP!