Cheers!
Since I haven’t had the time to properly test it, the new version is listed as a separate package. It bears the version 1.0.2 (while the “official” release package is 1.0.1) denoting a future release that will be transferred into the official package as soon as it has been approved.
I’m probably going to stick to this twin release (stable - untested) philosophy in the future as well, keeping the two packages and just updating them as it comes.
New stuff:
Rebalansing of all monsters. Should make things a little more challenging on Hard levels while allowing less ‘nasty’ surprises on Easy level.
New storyteller connections and improved writeup of the stories to better reflect characters’ motivations.
A couple new monsters.
A lot of under the hood reworking that will allow for better stories and language rendering.
Some gui quirks and minor stuff fixed.
Have fun!
c
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