Hello, one thing I’ve noticed fairly consistently is that it is always better to have a recent backup of the game rather than make a change you didn’t like making. Well, my free solution is this: I made a Google Drive and simply used the backup service to manage my game’s backed up data. Free, it works, and it does not fight with Unity much. Sometimes though, I have a LOT to back up (every little tweak in Unity changes something). Thought this would be funny to post, as on my internet this has made today a very lazy day (can’t work and back up at same time… yes I’m looking into version control)
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Haven't had much time to work on Vortrus, but I have had time to add pretty post processing! Pretty good looking, huh?
New Creation Video Dropping Tomorrow Watch as this new concept art comes to life! Check it out on Youtube tomorrow at 1pm Eastern Time! Also keep watching for new updates in the days to come!
Working on level 6! I’m currently working on level 6 of Vortrus! This level will include combat against ground units among other new situations. It also will include the first actual terrain! :D Note that the screenshot is still very much a WIP.
Working on a new type of ship! Hello, I am currently working hard on a new ship type called the Tyranis Carrier which will bring lots of new possibilities for the way you eliminate enemies. Stay tuned!
New To Vortrus: Volume Sliders!
A new patch just went live... along with this behemoth of a weapon! Why not earn it?
A New Enemy Type Appears! The Protus Raider will be in Protus Maximum and Minimum!
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
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