Hello, one thing I’ve noticed fairly consistently is that it is always better to have a recent backup of the game rather than make a change you didn’t like making. Well, my free solution is this: I made a Google Drive and simply used the backup service to manage my game’s backed up data. Free, it works, and it does not fight with Unity much. Sometimes though, I have a LOT to back up (every little tweak in Unity changes something). Thought this would be funny to post, as on my internet this has made today a very lazy day (can’t work and back up at same time… yes I’m looking into version control)

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