Game
Pogo Panic (only works in Firefox Browser)
11 years ago

v 0.1.0 Updates


Thanks to everyone that has played & provided a rating &/0r feedback.

This release has minor changes:

  • A splash screen showing the controls prior to the game start

  • A larger flat area at the start to give players time to get used to the controls

  • Moving the first bomb further away for the same reason

  • Adding more coins near the start so players can continue more often while just beginning.

  • Introduced some platforms up higher with lots of coins to collect - see if you can time the spacebar hit to get the needed height to collect them.

  • Continuing a play is now done using Spacebar so the players hands are at the controls ready when the game starts again.

Please continue to play, get your friends to give it a go & please also provide an honest rating along with any & all feedback whether good or bad, it’s all appreciated.



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. πŸ˜‚

What's coming out of your own improvs? πŸ€”

#Pecaminosa | #IndieDev | #OST | #Jazz

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Werehog transformation process. #sonicunleashed

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Strange Umbrella

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.