Game
Pogo Panic (only works in Firefox Browser)
10 years ago

v 0.1.0 Updates


Thanks to everyone that has played & provided a rating &/0r feedback.

This release has minor changes:

  • A splash screen showing the controls prior to the game start

  • A larger flat area at the start to give players time to get used to the controls

  • Moving the first bomb further away for the same reason

  • Adding more coins near the start so players can continue more often while just beginning.

  • Introduced some platforms up higher with lots of coins to collect - see if you can time the spacebar hit to get the needed height to collect them.

  • Continuing a play is now done using Spacebar so the players hands are at the controls ready when the game starts again.

Please continue to play, get your friends to give it a go & please also provide an honest rating along with any & all feedback whether good or bad, it’s all appreciated.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

art comission.

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Fan art for Foolish I'm feeling kinda better so I drew this

Another house i made long time ago.

Runestones: from concept to in-game model🗿

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

I was bored, so... ManutKat.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Got some fun collectibles in our game, Path of Kami!