Well after a few days of hard work i got V.03 done, this mainly adds Gamejolt integration and trophies, but here is a list of changes:
Changelog
Flashlight added to player
info is now shown whenever the player looks at a valid object
added cross hairs
enabled money to combine to improve performance with lots of printers
prevented bullets from passing through other objects
added repair tool-tip
Added an upgrade feature to fences
enabled safeguard against player leaving map
Start screen / menu
Gamejolt integration
added 3 trophies
added Gamejolt trophy sync
added pause option in game (escape)
adjusted turret / baddie balancing
other small changes too..
Next up
Money well spent...
V.02 incoming! Iām working on my first update to the game. This will add more playtime to the game as well as new object dynamics and building physics. More info to come, but for now a preview of one of the new objects!
A little landscaping...
Here comes the trophies!
V.03 Released! Play now :D
Thank you!
It's time to go shopping...
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower š», so do we improvise with this post you're reading. š
What's coming out of your own improvs? š¤
#Pecaminosa | #IndieDev | #OST | #Jazz
We are under attack!
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
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