V 1.0.9 is available.
Devlog: https://youtu.be/iAiwrlNE4Qo
Now it's time to go to the next project making from time to time updates for The 8 Sins before a major update.
Next up
Working on a new (optional) colour palette (old/new) and improving the AI player to make it more effective in leading all nations (Acedia and Envy are poured commanded). Testing AI requires time so it's hard when new update will be.
In short:
- code for shooting and casting spells rewrite;
- orcs added, opponent type: brutes;
- new model of protagonist
- opponent control
The demo is available and you can play 1st level now, soon I am going to update so 2nd level will be too!
Finally added elves to my shooter game on Wild West, now when I add the last opponent type, I can polish my game.
Still improving the AI player for my creepy strategy. But I have probably a final concept of town screens for an incoming major update.
I making Stream as a part of Steam Next! You can take a look, chat and have fun!
https://steamcommunity.com/broadcast/watch/76561198043817865
Working on improving AI, but here you got a few concepts for commander use and skills with a new character sheet.
Still working on better AI for my strategy game, but for a major update, I planning to make skills with side effects, this is hell and there will be no skills with only positive effects.
The new version is released where I focused on improving the A.I. player.
Also here are some concepts for an incoming major update.
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