Game
Village Builder
9 years ago

V.7 is up!


Here’s whats new.

  1. I switched to 9x9 tiles to better accommodate house sizes scaling up.

  2. A map select screen where you can either choose a land map or an ocean map. Both play a bit differently. Use scroll to switch between the two maps and left click to select.

  3. Once you collect a hundred gold you can start building marketplaces, woodmills, bridges in the land world, and dredging up land in the ocean world.

  4. Houses now upgrade when they have access to lumber. Lumber is produced by woodmills and sold by marketplaces.

  5. The same pretty much goes for food.

There might be a few bugs floating around; please tell me if you find any.

5d0b5715c4486.gif


0 comments

Loading...

Next up

V.7 Incoming Merry Christmas everybody! Here’s a screenshot of the next update I’m working on.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Another house i made long time ago.

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Microsoft Windows XP Unprofessional (windows logo prototype)

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Cash Banooca

2d lighting experiment