Just a small patch to the mini-demo which addresses feedback I was given.
Patch Notes:
-Adjusted the spike hitboxes to be somewhat more forgiving
-Added fragile dirt under the pit with spikes in Level 1-2, to give the player time to react
-Added a platform under the breakable rocks in Level 1-3, so that you can collect the coins without worrying about touching the enemy below
-Added a text box when you start Level 1-2 which lets you know about resetting
-Gave the HTML5 build a proper icon and title, since I forgot to do that before
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