Added a save file so you don't just play any night whenever.
Fixed the nights so there's actually a bit of a challenge. You don't just click the doors to send them off. The shadow animatronics actually attack rather then do nothing.
Added night intros.
Next up
Menu is complete.
Uh, Oh! They're going to turn the power off!
Btw, I'm finished with the assets so I just need a couple days to program and test the game and it'll be released.
In case you don't know, The game page for Five Nights at SMG4's 5 is up! Go check it out! V
Well, just to let you know the game's not anywhere near complete. Just an April fools joke sorry.
The game is finished. Starting from this game onward I'll make sure they improve a lot each game rather then just a little. Before I make the release public I'm gonna play it a little to make sure it's not full of bugs. Also this game has Custom night.
So games being released right now. There's no custom night but I'll probably add that when I update this game along with any possible bugs.
Short intro of us πβοΈ
We're an eletro duo based in Seoul π°π· Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era π½ CD listenin π beeper beepin πΎ floppy disks floppin days π
Stream now! π§
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUβ¦
Runestones: from concept to in-game modelπΏ
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)










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